Progressing through the initial eight maps unlocks “Dark” versions of them. There’s a good amount of variety in the maps provided, and my experience teaming up with three other journalists to blast the hell out of scores of various types of alien beasts proved to be intense and chaotic. Defend maps add a handful of structures that the team must prevent the aliens from destroying (while surviving, of course). Survive maps are exactly like they sound a fight just to make it to the end. Infestation’s eight primary maps are broken into two groups of four by mission type. Players do their best to repel thirty waves of progressively more intense alien attacks. Infestation can be played either solo or cooperatively in a group of up to four. "Infestation" and "Ruin," as they're named, each offer their own twist on the Mars-based mayhem developer Volition has cooked up. At a THQ-organized event in San Francisco I got to sit down and spend some quality time with the online modes in Red Faction: Armageddon.
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